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  <title>[elecena] Coding in the Classroom - zmiany ceny</title>
  <description>Computer science opens more doors for today’s youth than any other discipline – which is why Coding in the Classroom is your key to unlocking students’ future potential. Author Ryan Somma untangles the current state of CS education standards; describes the cognitive, academic, and professional benefits of learning CS; and provides numerous strategies to promote computational thinking and get kids coding! Whether you’re a teacher, an after-school coach, or a parent seeking accessible ways to boost your kid’s computer savvy, Coding in the Classroom is here to help. With quick-start programming strategies, scaffolded exercises for every grade level, and ideas for designing CS events that promote student achievement, this book is a rock-solid roadmap to CS integration from a wide variety of on-ramps. You’ll learn:

* Tips and resources for teaching programming concepts via in-class activities and games, without a computer
* Development environments that make coding and sharing web apps a breeze
* Lesson plans for the software lifecycle process and techniques for facilitating long-term projects
* Ways to craft interdisciplinary units that bridge CS and computational thinking with other content areas
Coding in the Classroom does more than make CS less formidable – it makes it more fun! From learning computational thinking via board games to building their own websites, students are offered a variety of entry points for acquiring the skills they need to succeed in the 21st-century workforce. Moreover, Somma understands how schools operate – and he’s got your back. You’ll be empowered to advocate for the value of implementing CS across the curriculum, get stakeholder buy-in, and build the supportive, equitable coding community that your school deserves. Author Bio Ryan Somma has been a software developer for over 25 years and currently works in Laboratory Information Management Systems. He spent 10 years developing mission-critical aviation logistics applications for the US Coast Guard and five years developing professional development applications for teachers at the Association for Supervision and Curriculum Development. A volunteer educator, Somma is interested in synthesizing various ideas from the technical and educational worlds, drawing on his own experience as an educator, as well as contemporary education research. Reviews &quot;The book is easy to read while being full of useful, practical suggestions . . . If you’re a teacher, administrator, or parent looking to add some high tech fun to your lessons, Coding in the Classroom is highly recommended.&quot;
—InMotion Hosting Table of contents Introduction: An Age of Wonders Chapter 1: Making Sense of the Computer Science Standards
Chapter 2: The Many Benefits of Computer Science Education
Chapter 3: Computer Science History
Chapter 4: Computational Thinking Gamified and Unplugged
Chapter 5: Diving into Web Development
Chapter 6: Intentional Development Environments
Chapter 7: Scaffolded Code Exercises
Chapter 8: Self-Directed Project-Based Learning
Chapter 9: Coaching Your Coders
Chapter 10: Networking a Coding Community Afterword</description>
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   <title>Coding in the Classroom - 12.00 GBP</title>
   <link>https://elecena.pl/product/22722544/coding-in-the-classroom</link>
   <pubDate>2023-03-07</pubDate>
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  <item>
   <title>Coding in the Classroom - 15.00 GBP</title>
   <link>https://elecena.pl/product/22722544/coding-in-the-classroom</link>
   <pubDate>2024-11-30</pubDate>
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   <title>Coding in the Classroom - 12.00 GBP</title>
   <link>https://elecena.pl/product/22722544/coding-in-the-classroom</link>
   <pubDate>2025-11-28</pubDate>
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   <title>Coding in the Classroom - 15.00 GBP</title>
   <link>https://elecena.pl/product/22722544/coding-in-the-classroom</link>
   <pubDate>2025-11-29</pubDate>
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